c++ - Ogre Stereo Rendering -
I want to add stereo rendering for my monstrous application. I found a plugin for the early version of Ogre. This plugin was for VS 2008 and OGrey 1.6 and is not compiled in my Ogre version (VS 12 + Oggre 1.9 64bit).
I tried to add code directly to my project but when I intrude the stereo manager, I get an error " No compositor constructor, StereoManager :: StereoManager. CPP) "
What is another way of stereoering in Ogre? Was anyone able to do stereoindering for 1.9 and could offer a short tutorial?
Thank you very much for your help!
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